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Wizarding World
Welcome to RageQuit’s complete Hogwarts Legacy guide. The Highlands are packed with secrets the game never tells you about, so we’ve charted all of it. Below you’ll find every main and companion quest, all 95 Merlin Trial solutions, every collectible across Hogwarts, Hogsmeade and the 14 Highlands regions, plus spells, talents, beasts and gear. Updated for the latest patch.
Last updated: October 2026 · Patch Notes
Use the sections below to navigate RageQuit’s full Hogwarts Legacy guide. Each section links to dedicated articles, from quest walkthroughs and boss strategies to every collectible, beast and house quest. New players should start with Beginner’s Corner. Going for 100%? Jump to Collectibles.
Every Merlin Trial, Field Guide Page, Demiguise Statue, chest and Floo Flame, pinned and filterable. The Highlands are huge, so we mapped every corner of them for you.
Tick off Merlin Trials, Floo Flames and vaults as you find them. Your progress is shared with the full Hogwarts Legacy interactive map, which also has the checklist and progress panel.
The main story runs about 25 to 35 hours, with three companion questlines that unlock unique rewards and, in Sebastian’s case, an Unforgivable Curse. Start with the prologue, then follow the main quests. Companion quests open up as you progress.
Combat in Hogwarts Legacy is all about chaining spells by color and breaking enemy shields. These guides cover which spells to unlock first, the best Talents, and how to learn all three Unforgivable Curses.
Hogwarts Legacy saves its toughest fights for the Pensieve Guardians and the final chapter. Each boss guide covers attack patterns, which spells to bring, and which potions to stock up on.
Hogsmeade, main story
Rackham's Trial
Rookwood's Trial
San Bakar's Trial
Final chapter
The Final Repository
There are over 1,400 collectible locations across the castle, Hogsmeade and the Highlands. Use the checklists below together with our interactive map to track every one.
Rescue 12 beast types with the Nab-Sack (the Phoenix, number 13, comes from a quest), breed them in your Vivarium, and hunt for rare shiny variants. Beast byproducts are the key to upgrading your gear traits.
Your house sets your common room, your robes and one exclusive quest. Pick the one you like, then use these guides for your house quest.
From the castle corridors to the far coast of Clagmar, every region has its own quests, vaults and secrets. Our gear guides cover upgrades, transmog and the fastest ways to farm gold.
New to the Highlands? These guides cover the things the game doesn’t explain and what to do in your first few hours.
Your house only changes your common room, robes and one exclusive quest, so pick the one you like best.
Houses Guide →There are 95 Merlin Trials spread across the 14 Highlands regions. Completing them expands your gear inventory.
Merlin Trials →All three come through Sebastian Sallow‘s questline: Crucio, Imperio, then Avada Kedavra.
Unforgivable Curses →Roughly 25 to 35 hours for the main story and 60+ hours for 100% completion.
Main Quests →No. It only decides which dormitory you sleep in; quests, spells and gear are the same.
Witch vs Wizard →Brooms unlock after Flying Class. The Hippogriff comes later in the main story.
Hippogriff Guide →Each creature symbol stands for a number from 0 to 9. Subtract the two known corners of each triangle from its center number, then set the dial to the creature that matches the answer.
Arithmancy Doors →Yes. You can fast travel to any of the 83 Floo Flames once you have discovered it.
Floo Flames →