Sepapa Shrine is a Recall shrine through and through. Its challenge is called Backtrack, and every room asks you to undo something: reverse a moving platform, ride a plank back the way it came, and rewind a ball into the switch you just pulled it out of. So here’s the deal: if Recall still feels awkward, this is the shrine that makes it click.
This guide covers where Sepapa is, the full Backtrack solution and the hidden chest with the Strong Construct Bow.
Sepapa Shrine Location
Sepapa sits in Central Hyrule on the Surface, just east of Hyrule Castle on a small patch of land near the castle moat, toward Hyrule Forest Park. A low hill hides it from most angles, so it is easier to spot at night, when the shrine’s green glow stands out.
| Detail | Answer |
|---|---|
| Challenge | Backtrack |
| Region | Central Hyrule, Surface, east of Hyrule Castle |
| Coordinates | Roughly 0221, 1084, 0028 |
| Ability used | Recall (plus Ultrahand for the ball) |
| Bring | Nothing required, a torch is provided; Fire Fruit helps |
| Chest | Strong Construct Bow |
| Reward | Light of Blessing |
The Tears of the Kingdom interactive map shows the spot if you want to plan a route from Lookout Landing.
Backtrack Solution: Step by Step

Room 1: Reverse the Platform
The Setup: Climb the first stairs. A platform circles the block structure in front of you, but it travels the wrong way to carry you up.
- Wait until the platform is close to you.
- Use Recall on it. Its path reverses.
- Hop on and ride it up to the higher level.
Room 2: Torch, Plank and Gate
Next you reach a locked gate with two unlit torch stands beside it, a torch lying on the floor, and a stretch of water.
- Pick up the torch and equip it. If your weapon slots are full, drop a weapon here and grab it again on the way out.
- Cross the water to the far wall, using the floating wooden plank. A flame on the way lets you light the torch if it is not burning yet.
- The far wall is covered in dry leaves. Touch your torch to them and step back. The fire climbs and burns the wooden ledge above, and a chest drops down to you. More on that below.
- Use Recall on the plank so it drifts back toward the gate, ride it, and relight your torch on the way if needed.
- Light both torch stands next to the gate. It opens.
- Put the torch away and swap your weapon back in.
Here’s Where It Gets Wild: If the torch goes out mid ride, do not panic. Fire Fruit works on the stands too, and you can always Recall the plank and try again.
Room 3: Rewind the Ball
The last room has two gates, a ball, and two switch slots. This is the clever one.
- Take the right path to the ball. Use Ultrahand to drop it into the nearest slot, and wait for the first gate to open.
- Move the ball into the second slot and leave it there.
- Walk back and go through the open first gate on the left path.
- Turn around, find the ball, and use Recall on it. It rolls back into the first slot, which opens the next gate.
- Walk through before the rewind ends and the ball leaves the slot.
- Reach the altar and claim your Light of Blessing.
When I first found this, the moment the ball rolled back up on its own felt like a magic trick. You solve the room by undoing your own work. The devs hid the whole lesson in plain sight in the shrine’s name.
Sepapa Shrine Chest: Strong Construct Bow
The chest is optional but free, and it is in room 2. It sits on a wooden ledge high on the far wall, above a wall of dry leaves.
- Torch route: Light the leaves with the torch you picked up. The flames burn through the wood under the chest and it falls to the floor.
- Arrow route: Fuse a Fire Fruit to an arrow and shoot the leaves from the plank. Our Fuse guide explains how.
- Reward: A Strong Construct Bow, a decent early bow if you are still shooting with something weak. (Sepapa’s Depths counterpart is the Apapes Lightroot.)
Grab it before you light the gate stands, since you are already standing at the wall with a lit torch.
Rewards
| Reward | Where | Why it matters |
|---|---|---|
| Strong Construct Bow | Chest in room 2 | Free ranged upgrade |
| Light of Blessing | Altar at the end | Four buy a Heart Container or Stamina Vessel |
| Travel point | Shrine entrance | Quick access to the area around Hyrule Castle |
Tips
- Practice timing: Recall the platform as it comes toward you so you do not wait a full loop.
- Keep the ball in view: Recall only targets what you can see, so stand where the ball is on screen after the first gate.
- Bring Fire Fruit: It is the backup if your torch goes out.
- Hunt Koroks after: Central Hyrule is full of them. Check our Korok seed locations guide.
Lore Deep Dive: Recall is a Zonai power tied to time, and Rauru’s people built their shrines to train exactly these abilities. Backtrack is the purest version of that idea: a room that only opens when you think in reverse.
Sepapa Shrine FAQ
Where is Sepapa Shrine?
In Central Hyrule, just east of Hyrule Castle near the moat, at roughly 0221, 1084, 0028.
What is in the Sepapa Shrine chest?
A Strong Construct Bow. Burn the dry leaves on the far wall of the water room so the chest drops.
How do you solve the ball puzzle in Sepapa Shrine?
Put the ball in the first slot, then move it to the second, go through the first gate, and Recall the ball back into the first slot to open the next gate.
Do I need fire for Sepapa Shrine?
The shrine gives you a torch, so no. Fire Fruit is a handy backup.
Anyway, Sepapa is short, friendly and a great Recall lesson. Grab the bow, rewind the ball and carry the trick into every shrine after it.