
Data source: Steam Web APILast updated: How we collect this data
Tailside: Cozy Cafe Sim player count chart
Tailside: Cozy Cafe Sim has very few players on Steam right now (0). Its all-time peak was 46.
History from Jan 1, 2026
Tailside: Cozy Cafe Sim monthly player count
| Month | Avg. players | % Gain | Peak players |
|---|---|---|---|
| November 2026 | not enough data | -72.22% | 5 |
| October 2026 | not enough data | +38.46% | 18 |
| September 2026 | not enough data | -48% | 13 |
| August 2026 | not enough data | +150% | 25 |
| July 2026 | not enough data | +0% | 10 |
| June 2026 | not enough data | +100% | 10 |
| May 2026 | not enough data | -28.57% | 5 |
| April 2026 | not enough data | -41.67% | 7 |
| March 2026 | not enough data | -40% | 12 |
| February 2026 | not enough data | -56.52% | 20 |
| January 2026 | not enough data | n/a | 46 |
How many people play Tailside: Cozy Cafe Sim right now?
At this moment Tailside: Cozy Cafe Sim has 0 concurrent players on Steam.
Is Tailside: Cozy Cafe Sim growing or declining?
Over the last 30 days Tailside: Cozy Cafe Sim averaged a daily peak of 6 players, down 14% compared with the 30 days before (7). In its first month after release (Jan 21, 2026) it peaked at 20 players. Today's player count is 0% of its all-time peak of 46, set on Jan 1, 2026.
Other Cozy games like Tailside: Cozy Cafe Sim by player count
Compare Tailside: Cozy Cafe Sim with similar games
- Tailside: Cozy Cafe Sim vs Dressmaker
- Tailside: Cozy Cafe Sim vs Tiny Bookshop
- Tailside: Cozy Cafe Sim vs Tiny Eden
Player counts, peaks, reviews and prices side by side. Compare any Steam games
About Tailside: Cozy Cafe Sim
Run your own cozy café in Tailside! Brew coffee, decorate your café, and follow small stories in the daily newspaper. Progress through days and levels to unlock new items, skills, villagers, and creature visitors.
- Developer
- Coffee Beans Dev
- Released
- Jan 21, 2026
- Genre
- Adventure, Casual, Indie, RPG, Simulation, Early Access
- Steam Deck
- Verified
- Languages
- 9 languages, 9 with full audio
Screenshots
Tailside: Cozy Cafe Sim price history
Good time to buy? Probably wait for a sale. Tailside: Cozy Cafe Sim is at its full price of $9.99. It usually goes on sale for about 50% off (around $5.00), and the lowest we have recorded is $4.99.Next Steam sale: Steam Winter Sale, Dec 17 to Jan 4. See the countdown
US price on Steam. Checked daily.
Get Tailside: Cozy Cafe Sim alerts by email
Tailside: Cozy Cafe Sim FAQ
Is Tailside: Cozy Cafe Sim dead?
Tailside: Cozy Cafe Sim has very few players on Steam right now (0). Its all-time peak was 46.
How many people play Tailside: Cozy Cafe Sim?
0 people are playing Tailside: Cozy Cafe Sim on Steam right now. In the last 24 hours it peaked at 0 concurrent players.
What is the all-time peak player count for Tailside: Cozy Cafe Sim?
Tailside: Cozy Cafe Sim reached its all-time Steam peak of 46 concurrent players on Jan 1, 2026.
Is Tailside: Cozy Cafe Sim growing or declining?
Tailside: Cozy Cafe Sim is declining. Its average daily peak over the last 30 days was 6, down 14% compared with the previous 30 days.
How much does Tailside: Cozy Cafe Sim cost?
Tailside: Cozy Cafe Sim costs $9.99 on Steam in the US. Prices are checked daily and can differ by region.
What is the lowest price Tailside: Cozy Cafe Sim has been on Steam?
The lowest US price we have recorded for Tailside: Cozy Cafe Sim on Steam is $4.99 (50% off), on Oct 13, 2026. It costs $9.99 right now.
Is Tailside: Cozy Cafe Sim on sale right now?
No, Tailside: Cozy Cafe Sim is at its full price of $9.99 on Steam right now. In past sales it usually dropped about 50%, and the biggest discount we have seen is 50%.
When did Tailside: Cozy Cafe Sim come out?
Tailside: Cozy Cafe Sim was released on Steam on Jan 21, 2026.
Who made Tailside: Cozy Cafe Sim?
Tailside: Cozy Cafe Sim was developed by Coffee Beans Dev.
RageQuit.gg is not affiliated with Valve Corporation. Steam and the Steam logo are trademarks of Valve Corporation. Player counts come from the official Steam Web API. How we measure Steam data.













