
Data source: Steam Web APILast updated: How we collect this data
雀魂麻将(MahjongSoul) player count chart
No, 雀魂麻将(MahjongSoul) is not dead. 1,288 people are playing it on Steam right now, with a 24-hour peak of 10,909. Over the last 30 days its player count has been stable (up 7% on the month before).
History from Jul 1, 2020
雀魂麻将(MahjongSoul) monthly player count
| Month | Avg. players | % Gain | Peak players |
|---|---|---|---|
| November 2026 | 5,592 | -7.02% | 13,565 |
| October 2026 | 6,014 | +1.71% | 14,521 |
| September 2026 | 5,913 | +0.7% | 15,781 |
| August 2026 | not enough data | +16.07% | 15,672 |
| July 2026 | not enough data | -19.74% | 13,502 |
| June 2026 | not enough data | +10.82% | 16,822 |
| May 2026 | not enough data | -34.29% | 15,180 |
| April 2026 | not enough data | +16.72% | 23,101 |
| March 2026 | not enough data | +0.04% | 19,791 |
| February 2026 | not enough data | +53.57% | 19,783 |
| January 2026 | not enough data | -0.89% | 12,882 |
| December 2025 | not enough data | -7.59% | 12,998 |
| November 2025 | not enough data | -27.35% | 14,066 |
| October 2025 | not enough data | +12.02% | 19,362 |
| September 2025 | not enough data | -24.08% | 17,284 |
| August 2025 | not enough data | +47.53% | 22,766 |
| July 2025 | not enough data | -2.68% | 15,431 |
| June 2025 | not enough data | -20.72% | 15,856 |
| May 2025 | not enough data | -34.66% | 20,001 |
| April 2025 | not enough data | +48.52% | 30,612 |
| March 2025 | not enough data | -4.23% | 20,611 |
| February 2025 | not enough data | -9.69% | 21,521 |
| January 2025 | not enough data | +40.61% | 23,830 |
| December 2024 | not enough data | -12.67% | 16,948 |
| November 2024 | not enough data | +16.94% | 19,407 |
| October 2024 | not enough data | -10.75% | 16,596 |
| September 2024 | not enough data | -7.41% | 18,595 |
| August 2024 | not enough data | +1.59% | 20,083 |
| July 2024 | not enough data | -4.51% | 19,768 |
| June 2024 | not enough data | -4.66% | 20,701 |
| May 2024 | not enough data | -44.4% | 21,712 |
| April 2024 | not enough data | +35.57% | 39,051 |
| March 2024 | not enough data | -0.69% | 28,804 |
| February 2024 | not enough data | +28.3% | 29,005 |
| January 2024 | not enough data | +3.05% | 22,607 |
| December 2023 | not enough data | -24.79% | 21,937 |
| November 2023 | not enough data | +30.05% | 29,166 |
| October 2023 | not enough data | -19.54% | 22,427 |
| September 2023 | not enough data | -18.16% | 27,872 |
| August 2023 | not enough data | +38.68% | 34,058 |
| July 2023 | not enough data | +9.69% | 24,559 |
| June 2023 | not enough data | -4.28% | 22,390 |
| May 2023 | not enough data | -5.62% | 23,390 |
| April 2023 | not enough data | -23.48% | 24,784 |
| March 2023 | not enough data | +5.59% | 32,388 |
| February 2023 | not enough data | +14.1% | 30,674 |
| January 2023 | not enough data | +9.03% | 26,884 |
| December 2022 | not enough data | -3.27% | 24,658 |
| November 2022 | not enough data | +33.63% | 25,491 |
| October 2022 | not enough data | -18.28% | 19,076 |
| September 2022 | not enough data | -13.14% | 23,344 |
| August 2022 | not enough data | +45.7% | 26,875 |
| July 2022 | not enough data | -10.95% | 18,446 |
| June 2022 | not enough data | -27.65% | 20,715 |
| May 2022 | not enough data | -18.84% | 28,630 |
| April 2022 | not enough data | +22.34% | 35,277 |
| March 2022 | not enough data | -2.77% | 28,835 |
| February 2022 | not enough data | -3.74% | 29,658 |
| January 2022 | not enough data | +11.9% | 30,810 |
| December 2021 | not enough data | +22.11% | 27,533 |
| November 2021 | not enough data | -20.53% | 22,547 |
| October 2021 | not enough data | +26.6% | 28,373 |
| September 2021 | not enough data | +7.12% | 22,412 |
| August 2021 | not enough data | +130.28% | 20,923 |
| July 2021 | not enough data | +7.35% | 9,086 |
| June 2021 | not enough data | +1.99% | 8,464 |
| May 2021 | not enough data | -30.51% | 8,299 |
| April 2021 | not enough data | -3.96% | 11,943 |
| March 2021 | not enough data | -8.81% | 12,436 |
| February 2021 | not enough data | +54% | 13,637 |
| January 2021 | not enough data | +61.82% | 8,855 |
| December 2020 | not enough data | +72.13% | 5,472 |
| November 2020 | not enough data | +5.51% | 3,179 |
| October 2020 | not enough data | -40.57% | 3,013 |
| September 2020 | not enough data | -22.7% | 5,070 |
| August 2020 | not enough data | +12.58% | 6,559 |
| July 2020 | not enough data | n/a | 5,826 |
How many people are playing 雀魂麻将(MahjongSoul)?
Right now, 1,288 players are in 雀魂麻将(MahjongSoul) on Steam. That makes it the #492 most played game on Steam at the moment. In the last 24 hours it peaked at 10,909 players. Today's peak is 14% below its 30-day average daily peak of 12,728.
Is 雀魂麻将(MahjongSoul) growing or declining?
Over the last 30 days 雀魂麻将(MahjongSoul) averaged a daily peak of 12,728 players, up 7% compared with the 30 days before (11,918). Its highest point this month (14,521) is 3% above the same period last year (14,066). Today's player count is 3% of its all-time peak of 39,051, set on Apr 1, 2024.
Best time to play 雀魂麻将(MahjongSoul)
Based on the last 14 days, 雀魂麻将(MahjongSoul) is busiest around 14:00 UTC (9 AM in New York) and quietest around 23:00 UTC (6 PM in New York), when about 88% fewer people are online. For the fastest matchmaking, play close to the peak hour.
雀魂麻将(MahjongSoul) players by hour and weekday
When 雀魂麻将(MahjongSoul) has the most players online, by weekday and hour, shown in your time zone. Busy hours mean faster matchmaking and fuller servers; quiet hours are best for solo play.
Average players for each hour of the week over the last 28 days, from our Steam player counts.
About 雀魂麻将(MahjongSoul)
Get 雀魂麻将(MahjongSoul) alerts by email
雀魂麻将(MahjongSoul) reviews over time
Positive and negative Steam user reviews per month, from Steam's review history.
雀魂麻将(MahjongSoul) achievements
雀魂麻将(MahjongSoul) has 28 Steam achievements. On average a player has unlocked 0.8% of them; the rarest, 酣战至ALL LAST, is held by 0.0% of players.
雀士的一小步完成1场任意对局3.4%
第一根点棒和牌1次3.3%
独当一面和牌10次1.8%
目标是成为魂天大师完成5场段位场对局1.6%
故事的开端在大厅和雀士互动1次1.5%
可回收资源奉纳1次礼物1.4%
勇气的一大步完成10场任意对局1.3%
珍贵的心意向雀士赠送1次礼物0.9%
穿越樱花与竹林寻觅1次0.9%
不是一个人的战斗Hidden achievement0.9%
藏经阁!查看1次牌谱0.8%
我偏不杠Hidden achievement0.7%
诸君且慢Hidden achievement0.7%
只要微笑就好了Hidden achievement0.6%
MAKA启动!!使用MAKA分析1次牌谱0.5%
力量的束缚和牌满贯或以上20次0.5%
枷锁的挣脱和牌跳满或以上10次0.5%
祈愿降临和牌累计役满或役满1次0.5%
友谊的小桌完成5场友人场对局0.4%
全开的火力和牌倍满或以上5次0.4%
邂逅查看1次雀士传记0.3%
坐山观虎斗观战1次0.2%
卧龙出山!完成5场比赛场活动对局0.1%
大展身手和牌100次0.1%
寸止的艺术和牌三倍满或以上3次0.1%
ALL STARHidden achievement0.1%
百战的锐意完成100场任意对局0.0%
酣战至ALL LASTHidden achievement0.0%
Global unlock rates from Steam, most common first.
Latest 雀魂麻将(MahjongSoul) news and patch notes
- Oct 21, 2026 雀魂麻将【筑梦琴屋】活动开启
- Aug 19, 2026 雀魂麻将【海滨快闪店】夏日活动开启
- Jul 22, 2026 雀魂麻将【花梦蝶栖】活动开启
- Jun 17, 2026 雀魂 X 「AKAGI 黑暗中降临的天才」 联动复刻活动「传说之夜·再临」限时开启
- May 28, 2026 雀魂麻将【青云之志:寻宝奇喵】活动开启
- Apr 22, 2026 雀魂 X 刀剑神域 联动开始!
- Mar 25, 2026 雀魂麻将【花与暖夜】限时活动
- Feb 12, 2026 雀魂麻将【神驰集愿】限时活动
Official announcements from the developer on Steam.
雀魂麻将(MahjongSoul) FAQ
Is 雀魂麻将(MahjongSoul) dead?
No, 雀魂麻将(MahjongSoul) is not dead. 1,288 people are playing it on Steam right now, with a 24-hour peak of 10,909. Over the last 30 days its player count has been stable (up 7% on the month before).
How many people play 雀魂麻将(MahjongSoul)?
1,288 people are playing 雀魂麻将(MahjongSoul) on Steam right now. In the last 24 hours it peaked at 10,909 concurrent players.
What is the all-time peak player count for 雀魂麻将(MahjongSoul)?
雀魂麻将(MahjongSoul) reached its all-time Steam peak of 39,051 concurrent players on Apr 1, 2024.
Is 雀魂麻将(MahjongSoul) growing or declining?
雀魂麻将(MahjongSoul) is stable. Its average daily peak over the last 30 days was 12,728, up 7% compared with the previous 30 days.
When is 雀魂麻将(MahjongSoul) most active?
雀魂麻将(MahjongSoul) usually has the most players around 14:00 UTC (9 AM in New York) and the fewest around 23:00 UTC (6 PM in New York).
Is 雀魂麻将(MahjongSoul) good?
Steam players rate 雀魂麻将(MahjongSoul) Mixed: 43% of 85,001 reviews are positive.
Is 雀魂麻将(MahjongSoul) still worth playing?
雀魂麻将(MahjongSoul) has a big, active player base on Steam today (1,288 playing right now), though reviews are mixed (Mixed).
RageQuit Charts is not affiliated with Valve Corporation. Steam and the Steam logo are trademarks of Valve Corporation. Player counts come from the official Steam Web API.