雀魂麻將(MahjongSoul) Player Count

雀魂麻将(MahjongSoul)

Steam app 1329410

雀魂麻将(MahjongSoul)

Mixed
Playing now
1,288
Updated 9 minutes ago
24-hour peak
10,909
Last 24 hours
All-time peak
39,051
Apr 1, 2024
Avg this month
5,592
-7.02% vs last month
Steam reviews
43%
Mixed

Data source: Steam Web APILast updated: How we collect this data

雀魂麻将(MahjongSoul) player count chart

No, 雀魂麻将(MahjongSoul) is not dead. 1,288 people are playing it on Steam right now, with a 24-hour peak of 10,909. Over the last 30 days its player count has been stable (up 7% on the month before).

History from Jul 1, 2020

雀魂麻将(MahjongSoul) monthly player count

MonthAvg. playersGain% GainPeak players
November 20265,592-422-7.02%13,565
October 20266,014+101+1.71%14,521
September 20265,913+109+0.7%15,781
August 2026not enough data+2,170+16.07%15,672
July 2026not enough data-3,320-19.74%13,502
June 2026not enough data+1,642+10.82%16,822
May 2026not enough data-7,921-34.29%15,180
April 2026not enough data+3,310+16.72%23,101
March 2026not enough data+8+0.04%19,791
February 2026not enough data+6,901+53.57%19,783
January 2026not enough data-116-0.89%12,882
December 2025not enough data-1,068-7.59%12,998
November 2025not enough data-5,296-27.35%14,066
October 2025not enough data+2,078+12.02%19,362
September 2025not enough data-5,482-24.08%17,284
August 2025not enough data+7,335+47.53%22,766
July 2025not enough data-425-2.68%15,431
June 2025not enough data-4,145-20.72%15,856
May 2025not enough data-10,611-34.66%20,001
April 2025not enough data+10,001+48.52%30,612
March 2025not enough data-910-4.23%20,611
February 2025not enough data-2,309-9.69%21,521
January 2025not enough data+6,882+40.61%23,830
December 2024not enough data-2,459-12.67%16,948
November 2024not enough data+2,811+16.94%19,407
October 2024not enough data-1,999-10.75%16,596
September 2024not enough data-1,488-7.41%18,595
August 2024not enough data+315+1.59%20,083
July 2024not enough data-933-4.51%19,768
June 2024not enough data-1,011-4.66%20,701
May 2024not enough data-17,339-44.4%21,712
April 2024not enough data+10,247+35.57%39,051
March 2024not enough data-201-0.69%28,804
February 2024not enough data+6,398+28.3%29,005
January 2024not enough data+670+3.05%22,607
December 2023not enough data-7,229-24.79%21,937
November 2023not enough data+6,739+30.05%29,166
October 2023not enough data-5,445-19.54%22,427
September 2023not enough data-6,186-18.16%27,872
August 2023not enough data+9,499+38.68%34,058
July 2023not enough data+2,169+9.69%24,559
June 2023not enough data-1,000-4.28%22,390
May 2023not enough data-1,394-5.62%23,390
April 2023not enough data-7,604-23.48%24,784
March 2023not enough data+1,714+5.59%32,388
February 2023not enough data+3,790+14.1%30,674
January 2023not enough data+2,226+9.03%26,884
December 2022not enough data-833-3.27%24,658
November 2022not enough data+6,415+33.63%25,491
October 2022not enough data-4,268-18.28%19,076
September 2022not enough data-3,531-13.14%23,344
August 2022not enough data+8,429+45.7%26,875
July 2022not enough data-2,269-10.95%18,446
June 2022not enough data-7,915-27.65%20,715
May 2022not enough data-6,647-18.84%28,630
April 2022not enough data+6,442+22.34%35,277
March 2022not enough data-823-2.77%28,835
February 2022not enough data-1,152-3.74%29,658
January 2022not enough data+3,277+11.9%30,810
December 2021not enough data+4,986+22.11%27,533
November 2021not enough data-5,826-20.53%22,547
October 2021not enough data+5,961+26.6%28,373
September 2021not enough data+1,489+7.12%22,412
August 2021not enough data+11,837+130.28%20,923
July 2021not enough data+622+7.35%9,086
June 2021not enough data+165+1.99%8,464
May 2021not enough data-3,644-30.51%8,299
April 2021not enough data-493-3.96%11,943
March 2021not enough data-1,201-8.81%12,436
February 2021not enough data+4,782+54%13,637
January 2021not enough data+3,383+61.82%8,855
December 2020not enough data+2,293+72.13%5,472
November 2020not enough data+166+5.51%3,179
October 2020not enough data-2,057-40.57%3,013
September 2020not enough data-1,489-22.7%5,070
August 2020not enough data+733+12.58%6,559
July 2020not enough datan/an/a5,826

How many people are playing 雀魂麻将(MahjongSoul)?

Right now, 1,288 players are in 雀魂麻将(MahjongSoul) on Steam. That makes it the #492 most played game on Steam at the moment. In the last 24 hours it peaked at 10,909 players. Today's peak is 14% below its 30-day average daily peak of 12,728.

Is 雀魂麻将(MahjongSoul) growing or declining?

Over the last 30 days 雀魂麻将(MahjongSoul) averaged a daily peak of 12,728 players, up 7% compared with the 30 days before (11,918). Its highest point this month (14,521) is 3% above the same period last year (14,066). Today's player count is 3% of its all-time peak of 39,051, set on Apr 1, 2024.

Best time to play 雀魂麻将(MahjongSoul)

Based on the last 14 days, 雀魂麻将(MahjongSoul) is busiest around 14:00 UTC (9 AM in New York) and quietest around 23:00 UTC (6 PM in New York), when about 88% fewer people are online. For the fastest matchmaking, play close to the peak hour.

雀魂麻将(MahjongSoul) players by hour and weekday

When 雀魂麻将(MahjongSoul) has the most players online, by weekday and hour, shown in your time zone. Busy hours mean faster matchmaking and fuller servers; quiet hours are best for solo play.

BusiestWednesday at 14:00 UTCabout 13k players on average
QuietestTuesday at 22:00 UTCabout 1,378 players on average
Busy vs quiet9.5xmore players at the busiest hour
Fewer playersMore playersTimes in UTC. Hover or tap a cell.

Average players for each hour of the week over the last 28 days, from our Steam player counts.

About 雀魂麻将(MahjongSoul)

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雀魂麻将(MahjongSoul) reviews over time

43% Mixed43% of 85,001 Steam reviews are positiveRead reviews on Steam

Positive and negative Steam user reviews per month, from Steam's review history.

雀魂麻将(MahjongSoul) achievements

雀魂麻将(MahjongSoul) has 28 Steam achievements. On average a player has unlocked 0.8% of them; the rarest, 酣战至ALL LAST, is held by 0.0% of players.

  • 雀士的一小步完成1场任意对局3.4%
  • 第一根点棒和牌1次3.3%
  • 独当一面和牌10次1.8%
  • 目标是成为魂天大师完成5场段位场对局1.6%
  • 故事的开端在大厅和雀士互动1次1.5%
  • 可回收资源奉纳1次礼物1.4%
  • 勇气的一大步完成10场任意对局1.3%
  • 珍贵的心意向雀士赠送1次礼物0.9%
  • 穿越樱花与竹林寻觅1次0.9%
  • 不是一个人的战斗Hidden achievement0.9%
  • 藏经阁!查看1次牌谱0.8%
  • 我偏不杠Hidden achievement0.7%
  • 诸君且慢Hidden achievement0.7%
  • 只要微笑就好了Hidden achievement0.6%
  • MAKA启动!!使用MAKA分析1次牌谱0.5%
  • 力量的束缚和牌满贯或以上20次0.5%
  • 枷锁的挣脱和牌跳满或以上10次0.5%
  • 祈愿降临和牌累计役满或役满1次0.5%
  • 友谊的小桌完成5场友人场对局0.4%
  • 全开的火力和牌倍满或以上5次0.4%
  • 邂逅查看1次雀士传记0.3%
  • 坐山观虎斗观战1次0.2%
  • 卧龙出山!完成5场比赛场活动对局0.1%
  • 大展身手和牌100次0.1%
  • 寸止的艺术和牌三倍满或以上3次0.1%
  • ALL STARHidden achievement0.1%
  • 百战的锐意完成100场任意对局0.0%
  • 酣战至ALL LASTHidden achievement0.0%

Global unlock rates from Steam, most common first.

雀魂麻将(MahjongSoul) FAQ

Is 雀魂麻将(MahjongSoul) dead?

No, 雀魂麻将(MahjongSoul) is not dead. 1,288 people are playing it on Steam right now, with a 24-hour peak of 10,909. Over the last 30 days its player count has been stable (up 7% on the month before).

How many people play 雀魂麻将(MahjongSoul)?

1,288 people are playing 雀魂麻将(MahjongSoul) on Steam right now. In the last 24 hours it peaked at 10,909 concurrent players.

What is the all-time peak player count for 雀魂麻将(MahjongSoul)?

雀魂麻将(MahjongSoul) reached its all-time Steam peak of 39,051 concurrent players on Apr 1, 2024.

Is 雀魂麻将(MahjongSoul) growing or declining?

雀魂麻将(MahjongSoul) is stable. Its average daily peak over the last 30 days was 12,728, up 7% compared with the previous 30 days.

When is 雀魂麻将(MahjongSoul) most active?

雀魂麻将(MahjongSoul) usually has the most players around 14:00 UTC (9 AM in New York) and the fewest around 23:00 UTC (6 PM in New York).

Is 雀魂麻将(MahjongSoul) good?

Steam players rate 雀魂麻将(MahjongSoul) Mixed: 43% of 85,001 reviews are positive.

Is 雀魂麻将(MahjongSoul) still worth playing?

雀魂麻将(MahjongSoul) has a big, active player base on Steam today (1,288 playing right now), though reviews are mixed (Mixed).

RageQuit Charts is not affiliated with Valve Corporation. Steam and the Steam logo are trademarks of Valve Corporation. Player counts come from the official Steam Web API.