
Data source: Steam Web APILast updated: How we collect this data
GearCity player count chart
GearCity has very few players on Steam right now (21). Its all-time peak was 277.
History from May 1, 2014
GearCity monthly player count
| Month | Avg. players | % Gain | Peak players |
|---|---|---|---|
| November 2026 | not enough data | -25.49% | 38 |
| October 2026 | 25 | +0% | 51 |
| September 2026 | 25 | -11.86% | 52 |
| August 2026 | not enough data | +9.26% | 59 |
| July 2026 | not enough data | +17.39% | 54 |
| June 2026 | not enough data | -20.69% | 46 |
| May 2026 | not enough data | +18.37% | 58 |
| April 2026 | not enough data | -10.91% | 49 |
| March 2026 | not enough data | -5.17% | 55 |
| February 2026 | not enough data | -4.92% | 58 |
| January 2026 | not enough data | +7.02% | 61 |
| December 2025 | not enough data | +23.91% | 57 |
| November 2025 | not enough data | -17.86% | 46 |
| October 2025 | not enough data | +7.69% | 56 |
| September 2025 | not enough data | -17.46% | 52 |
| August 2025 | not enough data | +8.62% | 63 |
| July 2025 | not enough data | +5.45% | 58 |
| June 2025 | not enough data | +7.84% | 55 |
| May 2025 | not enough data | +0% | 51 |
| April 2025 | not enough data | -10.53% | 51 |
| March 2025 | not enough data | +5.56% | 57 |
| February 2025 | not enough data | -8.47% | 54 |
| January 2025 | not enough data | +18% | 59 |
| December 2024 | not enough data | -15.25% | 50 |
| November 2024 | not enough data | +0% | 59 |
| October 2024 | not enough data | -14.49% | 59 |
| September 2024 | not enough data | -13.75% | 69 |
| August 2024 | not enough data | +70.21% | 80 |
| July 2024 | not enough data | -20.34% | 47 |
| June 2024 | not enough data | -15.71% | 59 |
| May 2024 | not enough data | +20.69% | 70 |
| April 2024 | not enough data | -7.94% | 58 |
| March 2024 | not enough data | -8.7% | 63 |
| February 2024 | not enough data | -19.77% | 69 |
| January 2024 | not enough data | +38.71% | 86 |
| December 2023 | not enough data | +21.57% | 62 |
| November 2023 | not enough data | +8.51% | 51 |
| October 2023 | not enough data | +4.44% | 47 |
| September 2023 | not enough data | -21.05% | 45 |
| August 2023 | not enough data | +7.55% | 57 |
| July 2023 | not enough data | -5.36% | 53 |
| June 2023 | not enough data | +19.15% | 56 |
| May 2023 | not enough data | -20.34% | 47 |
| April 2023 | not enough data | +9.26% | 59 |
| March 2023 | not enough data | -32.5% | 54 |
| February 2023 | not enough data | +23.08% | 80 |
| January 2023 | not enough data | +30% | 65 |
| December 2022 | not enough data | -15.25% | 50 |
| November 2022 | not enough data | +9.26% | 59 |
| October 2022 | not enough data | +0% | 54 |
| September 2022 | not enough data | -25% | 54 |
| August 2022 | not enough data | -2.7% | 72 |
| July 2022 | not enough data | +13.85% | 74 |
| June 2022 | not enough data | -12.16% | 65 |
| May 2022 | not enough data | -3.9% | 74 |
| April 2022 | not enough data | -31.25% | 77 |
| March 2022 | not enough data | -27.74% | 112 |
| February 2022 | not enough data | -44.04% | 155 |
| January 2022 | not enough data | +454% | 277 |
| December 2021 | not enough data | +0% | 50 |
| November 2021 | not enough data | -20.63% | 50 |
| October 2021 | not enough data | +34.04% | 63 |
| September 2021 | not enough data | -18.97% | 47 |
| August 2021 | not enough data | -10.77% | 58 |
| July 2021 | not enough data | +18.18% | 65 |
| June 2021 | not enough data | -25.68% | 55 |
| May 2021 | not enough data | +10.45% | 74 |
| April 2021 | not enough data | -9.46% | 67 |
| March 2021 | not enough data | +25.42% | 74 |
| February 2021 | not enough data | -9.23% | 59 |
| January 2021 | not enough data | +18.18% | 65 |
| December 2020 | not enough data | -17.91% | 55 |
| November 2020 | not enough data | +8.06% | 67 |
| October 2020 | not enough data | +5.08% | 62 |
| September 2020 | not enough data | -18.06% | 59 |
| August 2020 | not enough data | -1.37% | 72 |
| July 2020 | not enough data | -30.48% | 73 |
| June 2020 | not enough data | +31.25% | 105 |
| May 2020 | not enough data | +14.29% | 80 |
| April 2020 | not enough data | -2.78% | 70 |
| March 2020 | not enough data | +18.03% | 72 |
| February 2020 | not enough data | -7.58% | 61 |
| January 2020 | not enough data | -8.33% | 66 |
| December 2019 | not enough data | -31.43% | 72 |
| November 2019 | not enough data | +105.88% | 105 |
| October 2019 | not enough data | -1.92% | 51 |
| September 2019 | not enough data | -13.33% | 52 |
| August 2019 | not enough data | +9.09% | 60 |
| July 2019 | not enough data | -9.84% | 55 |
| June 2019 | not enough data | +10.91% | 61 |
| May 2019 | not enough data | -3.51% | 55 |
| April 2019 | not enough data | -22.97% | 57 |
| March 2019 | not enough data | +5.71% | 74 |
| February 2019 | not enough data | +11.11% | 70 |
| January 2019 | not enough data | +8.62% | 63 |
| December 2018 | not enough data | +3.57% | 58 |
| November 2018 | not enough data | +0% | 56 |
| October 2018 | not enough data | -24.32% | 56 |
| September 2018 | not enough data | +7.25% | 74 |
| August 2018 | not enough data | -30.3% | 69 |
| July 2018 | not enough data | +135.71% | 99 |
| June 2018 | not enough data | -19.23% | 42 |
| May 2018 | not enough data | -22.39% | 52 |
| April 2018 | not enough data | +9.84% | 67 |
| March 2018 | not enough data | -23.75% | 61 |
| February 2018 | not enough data | +21.21% | 80 |
| January 2018 | not enough data | +13.79% | 66 |
| December 2017 | not enough data | -7.94% | 58 |
| November 2017 | not enough data | +31.25% | 63 |
| October 2017 | not enough data | -12.73% | 48 |
| September 2017 | not enough data | -1.79% | 55 |
| August 2017 | not enough data | +12% | 56 |
| July 2017 | not enough data | +6.38% | 50 |
| June 2017 | not enough data | -11.32% | 47 |
| May 2017 | not enough data | +29.27% | 53 |
| April 2017 | not enough data | -14.58% | 41 |
| March 2017 | not enough data | -34.25% | 48 |
| February 2017 | not enough data | +32.73% | 73 |
| January 2017 | not enough data | +3.77% | 55 |
| December 2016 | not enough data | +8.16% | 53 |
| November 2016 | not enough data | +58.06% | 49 |
| October 2016 | not enough data | -26.19% | 31 |
| September 2016 | not enough data | +20% | 42 |
| August 2016 | not enough data | -5.41% | 35 |
| July 2016 | not enough data | -11.9% | 37 |
| June 2016 | not enough data | -8.7% | 42 |
| May 2016 | not enough data | +27.78% | 46 |
| April 2016 | not enough data | -42.86% | 36 |
| March 2016 | not enough data | +53.66% | 63 |
| February 2016 | not enough data | -47.44% | 41 |
| January 2016 | not enough data | +81.4% | 78 |
| December 2015 | not enough data | +38.71% | 43 |
| November 2015 | not enough data | -16.22% | 31 |
| October 2015 | not enough data | -9.76% | 37 |
| September 2015 | not enough data | -10.87% | 41 |
| August 2015 | not enough data | +24.32% | 46 |
| July 2015 | not enough data | -11.9% | 37 |
| June 2015 | not enough data | -16% | 42 |
| May 2015 | not enough data | +13.64% | 50 |
| April 2015 | not enough data | +2.33% | 44 |
| March 2015 | not enough data | -39.44% | 43 |
| February 2015 | not enough data | +82.05% | 71 |
| January 2015 | not enough data | -25% | 39 |
| December 2014 | not enough data | +108% | 52 |
| November 2014 | not enough data | -13.79% | 25 |
| October 2014 | not enough data | +70.59% | 29 |
| September 2014 | not enough data | -15% | 17 |
| August 2014 | not enough data | -20% | 20 |
| July 2014 | not enough data | -53.7% | 25 |
| June 2014 | not enough data | +100% | 54 |
| May 2014 | not enough data | n/a | 27 |
How many people play GearCity right now?
21 people are playing GearCity on Steam right now. That makes it the #5,513 most played game on Steam at the moment. In the last 24 hours it peaked at 29 players. Today's peak is 15% below its 30-day average daily peak of 34.
GearCity player count trend
Over the last 30 days GearCity averaged a daily peak of 34 players, down 6% compared with the 30 days before (36). Its highest point this month (42) is 9% below the same period last year (46). In its first month after release (May 1, 2014) it peaked at 27 players. Today's player count is 8% of its all-time peak of 277, set on Jan 1, 2022.
Other Management games like GearCity by player count
Compare GearCity with similar games
Player counts, peaks, reviews and prices side by side. Compare any Steam games
About GearCity
Do you find tycoon games too simplistic? GearCity is a complex and in-depth business simulator. It focuses on a realistic economic simulation of the global automobile industry. The game takes several hours to grasp and hundreds of hours to master. Can you succeed where many other CEOs have failed?
- Developer
- Visual Entertainment And Technologies
- Released
- May 1, 2014
- Genre
- Indie, Simulation, Strategy
- Steam Deck
- Playable
- Languages
- 5 languages, 1 with full audio
Screenshots
GearCity price history
Good time to buy? No sale seen yet. GearCity costs $19.99 and we have not recorded a discount for it so far.Next Steam sale: Steam Winter Sale, Dec 17 to Jan 4. See the countdown
US price on Steam. Checked daily.
How many copies has GearCity sold?
We estimate GearCity has sold 26K to 66K copies on Steam, based on how many Steam reviews it has. At the prices it has actually sold for, that is roughly $440K to $1.1M in gross revenue.
These are estimates, not official sales figures. How we estimate sales.
Get GearCity alerts by email
GearCity reviews over time
Positive and negative Steam user reviews per month, from Steam's review history.
GearCity achievements
GearCity has 115 Steam achievements. On average a player has unlocked 5.8% of them; the rarest, Walter Chrysler, is held by 0.1% of players.
50%+ Effective MarketingYou just need a spokesman in a turtleneck with a catchy phase to make billions! Hit 50% overall effectiveness in all the cities you market in.33.7%
Borrowed MoneyYou can never have enough money. We'll pay this back someday.32.5%
BankruptYou failed. Don't worry, 98% of companies do in their first few years of business. If it's any consolation, have an achievement.30.4%
Initial Public OfferingYour company is now publicly traded!25.4%
Paid Off Debt!See! We make good on our promises, Mr. Creditor.25.0%
Army ContractStick a gun on it and paint it olive green.24.3%
Racing ContractWe're the official supplier of a racing team or series.24.1%
$1,000,000 Yearly Profits Before 1910!You’ve reached $1,000,000 in yearly profits before 1910. Your company is growing rapidly in the fledgling automobile industry.22.4%
Strike AvertedUnion leaders generally don't care about their workers. They care about power, perks, politics, and personal wealth. If you provide those to the right people...19.6%
Munitions ManufacturerYou can't fight a shooting war without bullets.18.9%
People's CarYou designed a vehicle with a material cost less than the global per capita.18.5%
Survived The Great WarThrough rationing, material shortages, and outright banning sales, The Great War destroyed many brass era automobile manufacturers. But yours survived.18.1%
World ChampionsYou've won the championship of a world famous racing series with 5 or more entries.17.5%
Selfish SolutionWhen things started to look bad, instead of fixing them, you took the easy way out.15.7%
Created a MarqueA wise CEO separates his strengths from his weaknesses.14.4%
Licensed DesignSometimes it's easier to just copy someone else's work.13.8%
1,000,000 Vehicles Manufactured!You have manufactured over 1,000,000 vehicles while playing Base City, North America, Europe, or Classic Map.13.6%
Navy ContractThe wet and salty conditions of the Ocean are no match for our engine designs.13.4%
Bought a Company!Showing off your aggression for growth, you bought another company.13.1%
50%+ Effective LobbyingGreasing the wheels of government, one politician at a time.12.0%
$1 Billion Dollar Company!Your market cap hit $1 Billion Dollars! By modern standards, this is a small company. But it's still quite a milestone, especially during the middle of the...11.5%
Survived the Great DepressionThe Great Depression wrecked havoc on the global economy. Your company is one of the few to survive it.11.3%
100,000 Units In A Year!You sold 100,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map.11.1%
$100,000,000 Yearly Profits Before 1950!You’ve reached $100,000,000 in yearly profits before 1950. This is inline with historical market leaders at the time.11.0%
$100,000,000 Market Cap!Your company is worth $100,000,000 before 1920! Only a few vehicle manufacturers were able to reach this amount in this time period.10.9%
Random HistoryΑΝΕΡΡΙΦΘΩΚΥΒΟC10.8%
Survived World War 2There were many winners and losers in World War Two. If your company survived, you were among the winners.9.7%
Aero ContractWhile it might not be a flying car, our engines can still make you fly!8.8%
1,000,000 Units To Date!You sold at least 1,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map.8.5%
You Won a Lawsuit!They sue for damages. They sue for trauma. They sue for emotional pain and suffering. They sue for themselves and they sue for lost loved ones... And they get...7.9%
250,000 Units In A Year!You sold 250,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map.7.4%
1,000,000 Vehicles Sold In A Year!You sold 1,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map.7.4%
Charles T. JefferySell 10,000 units to militaries via the contracting system by 1919.7.0%
Protesters Targeted YouYou hit a nerve and now anti-business types are protesting outside your doors.6.6%
Discontinued a MarqueAt some point, it's better to just get rid of them than to continue to throw money at the problem.6.3%
Fired Striking Employees"When the president said no, American business leaders were given a lesson in managerial leadership that they could not and did not ignore.", Donald J. Devine6.2%
Highest Market Share For 5 YearsYour company has maintained the highest yearly market share for five years!6.1%
You Don't QuitEnd of the game? Time to retire? Bah! I want to keep playing!!!5.6%
20,000,000 Vehicles Manufactured!You have manufactured over 20,000,000 vehicles while playing Base City, North America, Europe, or Classic Map.5.5%
Rags To RichesGo from negative cash funds to the richest company in the world.5.4%
$2 Billion Yearly Profits Before 1980!You’ve reached $2 billion in yearly profits before 1980. Inflation is driving up the costs, but you're managing grow faster!5.2%
Perfect VehicleYou completed a vehicle design with an overall rating greater than 70.5.2%
500,000 Units In A Year!You sold 500,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map.5.1%
Consolidation!If you can't beat them, join them!4.7%
$50 Billion Dollar Company!You've hit a value of $50 Billion! This is by definition a large company in modern times. And is roughly what most major vehicle manufacturing companies are...4.5%
Ransom Eli OldsOn Base City or Classic Map, with 300+ AI, sell 19,000 Phaetons by 1907.4.2%
Global ReachYou are truely a global company. You have a branch and factory in every region.4.0%
5,000,000 Units To Date!You sold at least 5,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map.3.9%
5,000,000 Vehicles Sold In A Year!You sold 5,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map.3.6%
Factory On FireWe didn't light the fire! It was always burning since the world's been turning.3.6%
Steam PoweredIt's kind of like a tea kettle on wheels.3.3%
1,000,000 Units In A Year!You sold 1,000,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map.3.2%
Five GenerationsRelease at least five generations of the same vehicle over 40 years or more.3.2%
$25 Billion Yearly Profits!You’ve reached $25 billion in yearly profits. This is inline with the most profitable car manufactures in modern history.2.8%
$250 Billion Dollar Company!Very few companies have a $250 Bilion market cap. And only one auto manufacture as of this writing is anywhere close to $250 Billion. Congratulations, You...2.7%
10,000,000 Units To Date!You sold at least 10,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map.2.6%
100,000,000 Vehicles Manufactured!You have manufactured over 100,000,000 vehicles while playing Base City, North America, Europe, or Classic Map.2.6%
10,000,000 Vehicles Sold In A Year!You sold 10,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map.2.4%
Quick GrowthHit $100 million market cap by 1920 on Hard or Nightmare mode, Full AI, and Base City Map.1.8%
Complete OfferingYour company has designed one vehicle of each vehicle type.1.7%
Showing the 60 most unlocked of 115 achievements.
Global unlock rates from Steam, most common first.
More Steam game player counts
GearCity FAQ
Is GearCity dead?
GearCity has very few players on Steam right now (21). Its all-time peak was 277.
How many people play GearCity?
21 people are playing GearCity on Steam right now. In the last 24 hours it peaked at 29 concurrent players.
What is the all-time peak player count for GearCity?
GearCity reached its all-time Steam peak of 277 concurrent players on Jan 1, 2022.
Is GearCity growing or declining?
GearCity is stable. Its average daily peak over the last 30 days was 34, down 6% compared with the previous 30 days.
How much does GearCity cost?
GearCity costs $19.99 on Steam in the US. Prices are checked daily and can differ by region.
What is the lowest price GearCity has been on Steam?
We have not seen GearCity discounted on Steam since October 2026, so the lowest US price we have recorded is its regular $19.99.
Is GearCity on sale right now?
No, GearCity is at its full price of $19.99 on Steam right now.
Is GearCity good?
Steam players rate GearCity Very Positive: 89% of 1,401 reviews are positive.
When did GearCity come out?
GearCity was released on Steam on May 1, 2014.
Who made GearCity?
GearCity was developed by Visual Entertainment And Technologies.
How many copies has GearCity sold?
We estimate GearCity has sold 26K to 66K copies on Steam, based on how many Steam reviews it has. This is an estimate, not an official figure, because Steam does not publish sales.
RageQuit.gg is not affiliated with Valve Corporation. Steam and the Steam logo are trademarks of Valve Corporation. Player counts come from the official Steam Web API. How we measure Steam data.













