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Skyrim interactive map
All 432 map markers from Skyrim, Dawnguard and Dragonborn on one map, sorted into the nine holds and Solstheim. Every place has the icon you know from the game. Tick off what you discover, track your progress per hold and jump straight to the nearest place you have not found yet.
| Category | On the map | What you find there |
|---|---|---|
| Cities | 9 | The nine hold capitals, home to the jarls, the guilds and the best shops. |
| Castles and Keeps | 6 | Jarls' palaces such as Dragonsreach and the Blue Palace, plus the College of Winterhold. |
| Towns and Settlements | 25 | Villages, estates and homesteads like Riverwood, Rorikstead and Raven Rock. |
| Orc Strongholds | 4 | Dushnikh Yal, Largashbur, Mor Khazgur and Narzulbur. |
| Caves | 81 | The most common dungeon, from bandit hideouts to animal dens. |
| Nordic Ruins | 63 | Barrows and towers of the ancient Nords, full of draugr and home to many Word Walls. |
| Dwemer Ruins | 16 | Dwarven cities with automatons, Falmer and plenty of Dwemer metal. |
| Forts and Watchtowers | 42 | Old Imperial forts, often held by bandits or by soldiers during the Civil War, plus roadside watchtowers. |
| Camps | 11 | Small outdoor camps used by bandits, Forsworn and hunters. |
| Imperial and Stormcloak Camps | 26 | The Civil War camps in each hold. Some only appear once the war reaches them. |
| Giant Camps | 12 | Giants and their mammoths. Best left alone until you can take a hit. |
| Dragon Lairs | 11 | Peaks where dragons roost, many of them with a Word Wall. |
| Standing Stones | 16 | The 13 Standing Stones of Skyrim (the Guardian Stones count as three) and the five All-Maker Stones on Solstheim. |
| Daedric Shrines | 5 | Shrines to Azura, Boethiah, Mehrunes Dagon, Meridia and Peryite, each tied to a Daedric quest. |
| Mines | 12 | Ore veins to mine for smithing. |
| Farms, Mills and Homesteads | 44 | Farms, lumber mills, stables, shacks and docks. |
| Groves and Clearings | 11 | Groves, ponds and clearings out in the wild. |
| Landmarks | 26 | Peaks, passes, lighthouses and other sights worth a visit. |
| Shipwrecks | 12 | Wrecks along the coasts, many with loot below deck. |
The map shows you where things are. These guides tell you what to do once you get there.
Click a hold name on the overview, or choose it under Region, to see only that hold and its count.
Press Mark found in a popup, or right-click a marker (long-press on a phone). The Progress tab counts what you found per category, and Hide found clears it off the map.
The Checklist tab lists every location that is on the map right now. Tick them off as you go, or click a name to fly straight to it.
Show only one category, like Standing Stones or Dragon Lairs, and press Nearest missing to hop from one to the next.
Dragonborn's island has its own layer with all 51 of its locations. Switch with the Solstheim button at the top of the map.
Right-click the map to drop a pin with a note, like a dungeon you want to come back to. Pins are saved with your progress.
Yes. Every category, the search, the checklist and your progress are free to use, and you do not need an account.
Every marker comes straight from the game's own map data, so each place sits exactly where the game puts it, with its in-game name and icon.
Yes. Dawnguard places like Fort Dawnguard and the Forgotten Vale are on the Skyrim layer, and all 51 Solstheim locations from Dragonborn have their own layer.
Yes. Tap the map to open it full screen, then pinch to zoom and drag around. Filters, the checklist and your progress open from the Panel button.
Yes. Open Progress, press Copy save code, then use Load save code on your other device. Your pins come along too.