
Data source: Steam Web APILast updated: How we collect this data
Duckball player count chart
Duckball has very few players on Steam right now (0). Its all-time peak was 1.
History from Oct 11, 2026
Duckball monthly player count
| Month | Avg. players | % Gain | Peak players |
|---|---|---|---|
| November 2026 | not enough data | -100% | 0 |
| October 2026 | not enough data | n/a | 1 |
How many people play Duckball right now?
0 people are playing Duckball on Steam right now.
Duckball player count history
Today's player count is 0% of its all-time peak of 1, set on Oct 11, 2026.
Other Casual games like Duckball by player count
Compare Duckball with similar games
Player counts, peaks, reviews and prices side by side. Compare any Steam games
About Duckball
Duckball is an action-packed battle royale game where up to 100 players compete to be the last duck standing. Play with friends online and collect wacky items to knock your opponents off the stage in an ever changing 3D environment. Do you have what it takes to be truly glorious?
- Developer
- Dumb Bear Studios L.L.C.
- Released
- Oct 12, 2023
- Genre
- Action, Casual, Indie, Free To Play
- Languages
- 1 language, 1 with full audio
Screenshots
Duckball price
Duckball is free to play on Steam.
Get Duckball alerts by email
Duckball FAQ
Is Duckball dead?
Duckball has very few players on Steam right now (0). Its all-time peak was 1.
How many people play Duckball?
0 people are playing Duckball on Steam right now. In the last 24 hours it peaked at 0 concurrent players.
What is the all-time peak player count for Duckball?
Duckball reached its all-time Steam peak of 1 concurrent players on Oct 11, 2026.
Is Duckball free?
Yes, Duckball is free to play on Steam.
When did Duckball come out?
Duckball was released on Steam on Oct 12, 2023.
Who made Duckball?
Duckball was developed by Dumb Bear Studios L.L.C..
RageQuit Charts is not affiliated with Valve Corporation. Steam and the Steam logo are trademarks of Valve Corporation. Player counts come from the official Steam Web API.













